

Vehicles have a much larger role in Star Wars Battlefront II and are purchased in-game using Battle Points, which are earned by completing objectives, accumulating eliminations, and play time. Vehicles return in DICE's 2017 sequel to their reboot of the Star Wars Battlefront series, Star Wars Battlefront II. At launch, these vehicles were the Millennium Falcon and Slave I the Star Wars Battlefront: Death Star expansion added in Red Five and the TIE Advanced x1. In addition to these vehicles, Star Wars Battlefront introduces hero vehicles based on iconic ships that appear in the Star Wars original trilogy movies. Larger vehicles, such as the AT-AT walker, as well as gunships such as the U-Wing, introduced in the Star Wars Battlefront: Rogue One: Scarif expansion, are on rails, meaning the player cannot control the movement of the vehicle but instead its weapons system, while the AT-ST is fully controllable. Once picked up, these tokens can be activated to spawn in either ground vehicles for the Galactic Empire or starfighters for the Galactic Empire or Rebel Alliance. Unlike in the previous titles, vehicles are spawned in game by using blue tokens scattered around the maps. Certain vehicles are only available on certain maps. As Star Wars Battlefront only takes place in the setting of the Star Wars original trilogy, vehicles are less prevalent then before, though they continue to be powerful tools for supporting infantry and ground forces. Vehicles are an element in DICE's 2015 reboot of the Star Wars: Battlefront series, Star Wars Battlefront, though they operate differently from the original games.
